She-Ra Time Lapse Video

Here’s a video time lapse of my recent She-Ra piece.

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Posted in Animation, Comic, concept, cosplay, manip, Manipulation, Masters of the Universe, Movie Still, Photo Manipulation, She-Ra

She-Ra Movie Concept

So after all the drama about the new She-Ra redesign, which IMO is pretty awful, I decided to create a She-Ra movie concept more inline with the original cartoon design.  I created this in Affinity Photo as opposed to Photoshop as I’m trying to ween myself off Adobe software.  Sophie Turner was my casting choice. About 20 hours of work.

she_ra_final

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Posted in Animation, Comic, cosplay, manip, Manipulation, Masters of the Universe, Photo Manipulation, She-Ra

Wonder Woman 2 – Cheetah Concept

So I finally got around to doing a Cheetah concept.  Not a very difficult piece to put together but interesting to see what Kristen Wiig may end up looking like when the movie comes out next year.  About 6 Hours work in Photoshop, surprisingly it was the hands that proved the trickiest to get right.

CHEETAH1

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Posted in Cheetah, Comic, cosplay, DC Comics, DCEU, Gal Gadot, manip, Manipulation, Movie Still, Photo Manipulation, Wonder Woman

Overwatch Mercy Movie Concept

Another attempt at an Overwatch movie costume, this time Mercy featuring Katheryn Winnick as the model.  This was very challenging to try and adapt into something practical but I think I came up with something that works whilst remaining true to the original character design from the game. I have no idea how long this look as I lost count of the hours involved.

mercy_final

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Posted in cosplay, Gaming, manip, Manipulation, Mercy, Movie Still, Overwatch, Photo Manipulation, Video Game

DCEU Supergirl Concept

Wanted to have another shot at a potential DCEU Supergirl concept.  This isn’t too different in design to one I did a few years ago as I kinda liked the overall look of that costume, but it gave me the chance to make some tweaks and improvements.  I used Saoirse Ronan as the model for this one who I think would be a good choice given her rise in popularity in recent years.  About 15-16 hours work.

sg_sr

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Posted in Batman v Superman, concept, cosplay, DC Comics, DCEU, Man of Steel, Manipulation, Movie Still, Supergirl, Uncategorized

Overwatch Movie Concept – Tracer

I wanted to really step outside of what I normally do and try something a bit different. Overwatch has a pretty unique set of characters designed in a very cartoonish style. The challenge here was to find a way to make a believable movie concept for one of the characters.  I chose Tracer as she looked the most interesting but also because she seemed the easiest to try first up, however it was far more difficult to manipulate than I anticipated.  In the end I think I found the right blend of honouring her in game look and creating something that works in real life.  Naomi Scott is the chosen model.  About 15 hours work done in Affinity Photo and Photoshop.

tracer

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Posted in Animation, anime, concept, cosplay, manip, Manipulation, Movie Still, Overwatch, Photo Manipulation, Tracer

Flashpoint Joker / Martha Wayne Concept

Thought I’d whip up a Flashpoint Joker concept given WB seems to be pushing forward with the movie.  Tried to do something a bit different than just a gender swap costume, the idea I wanted to convey was that Martha Wayne would still wear something resembling high class fashion, but with a Joker inspired twist.  Wanted to avoid simply duplicating the Nolan messy make up look, so I went for something that was designed to resemble tears, representing her losing Bruce.  Lauren Cohan is of course the model.  About 8 hours work.

fp_joker_final

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Posted in Batman, Batman v Superman, concept, cosplay, DC Comics, DCEU, Movie Still, Photo Manipulation
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